War of the Green Turkeys

November 26th, 2009 by Mechadon

logo

I hope everyone had a fun and safe Thanksgiving! To add to all the delicious mountains of turkey I gobbled down today, Greenwar II was finally released! It took about 7 years total of work and lots and lots of mapping on my end (more than I was planning on doing :p ) but it finally got finished. It was a lot of hard work and everyone did an excellent job, so we’re all glad to see if released. This was definitely a pretty cool Thanksgiving :D

For the time being, I’m hosting Greenwar II on my webspace until the /idgames link is put up. Once the /idgames is up, I’ll replace the link with it. Grab it below!

Download Greenwar II from /idgames!
(mirror)
Readme

I’ll get some screenshots up tomorrow. And, eventually, I’ll update the Design Page with it :p

[EDIT]

Sorry, I was too lazy to take my own screenshots. So, until I get the Design page updated, I’m going to steal essel’s shots :p

Click here for a pile of face-melting screenshooters.

Posted in Design, Mekablog | 1 Comment »

Bizarro! I love you! Bizarro!

November 22nd, 2009 by Mechadon

Bizarro
Bizarro!

Posted in Mekablog | No Comments »

Die for Sunday

November 10th, 2009 by Mechadon

I meant to make a post about this when it happened, but I never got around to it. Better late than never I suppose.

A user over at Skulltag named abdulmuhsee sent me a PM about a week ago asking about a download link to Sabbat Martyr Deathmatch. Since SMDM’s 1.1 release, all of the download mirrors have pretty much died. I wasn’t aware of any up-to-date download locations and the /idgames link was never updated from the initial 1.0 release of SMDM. I was planning on uploading it here on Phenomer eventually for that reason and abdulmuhsee’s request just expedited my plan. So until I can get around to updating the /idgames version of SMDM to 1.1, use these download links:

SMDM v1.1
readme
If you would like to offer up another permanent mirror, please feel free and I will add it to the list!

There was an attempt over a year ago to try and get version 1.2 of SMDM going. Hidon [StrikerMan780] spearheaded the effort and some work was actually accomplished. However all of it was for naught; he lost all of his work in a hard drive crash and the effort came to a grinding halt. Since then little to no work has been done. I made a list of things that I had planned on fixing/updating/changing for version 1.2 which consisted of things that Hidon did and things that others and myself wanted changed. However, since it has been forever since SMDM has been release and Skulltag has been updated many many times since then, I’m sure there are other bugs that need to be fixed. After all, there was a renderer change from ZDoomGL to GZDoom since SMDM’s release :P . If you are reading this and you are a fan of SMDM, I implore you to help out. Post any and all bugs and concerns that you have here or in the original project thread. Any feedback at all will help out with this effort. As for plans on when any work will actually take place…it’s hard to say right now. I’m too busy with other things to take time to work on it at the moment, but it will happen one day.

One last unrelated note – I have updated the theme again with a few things I didn’t have the patience to do last night. Just some minor aesthetic changes here and there, nothing major. Again, if you guys spot any bugs, let me know!

Posted in Design, Updates | No Comments »

Yea I know

November 10th, 2009 by Mechadon

I can never be happy with stuff. As evidenced by you reading this post, I’m terribly indecisive. And no, you don’t have to remind me :P It all started earlier yesterday…

I was working on a map for the new demo set for Project Vega when I ran into a brief mapping block. Having nothing else creative to really do, I decided to try and make some fixes to the Selenite theme Mekworx’s was running. Well…long story short, I get really frustrated and just ditched my efforts altogether (I was trying to fix a bug with the comments/post background images not showing up correctly in certain circumstances). So started the search for a new theme.

And then I came across the Shades of Gray theme. “Perfect!” I thought to myself. However it wasn’t so perfect, much to my dismay. But then, when it comes to Wordpress themes by other folks, it never is perfect. I had to go in and widgetize the sidebar, remove the entirety of the bottom section (which had links and a bunch of forced stuff), add avatars to comments, add a new logo…and a few other things here and there. It was a bit of work and I didn’t finish it up until tonight, but there are some definite upsides. For one, I finally have a theme at the width that I wanted!. Also since it was made by someone more handy with php/css than me, it doesn’t have any major bugs (that I know of yet). Not to mention that I’m digging the clean/minimalistic gray scheme.

So far, so good. I’m happy. Let’s see how long this one lasts :lol: . If you guys come across any bugs or if you just have any suggestions/comments, let me know! I will probably make some further updates to it in the near future. And don’t feel too bad for the previous theme. I plan on sending it to Agent Spork to see if he can fix it up (if he has the time).

Posted in Updates | 2 Comments »